![]() The game was a commercial success, selling 12,337 arcade cabinets in the United States within four months, by October 2, 1981, becoming Stern's third best-selling arcade classic after Berzerk and Scramble. Entex produced a standalone tabletop version. It was also released for Sord M5, MSX, Entex Adventure Vision and Casio PV-1000. The game was ported to the Atari 2600, Atari 5200, ColecoVision, Intellivision, Odyssey², and Atari 8-bit family by Parker Brothers. The faster rate of fuel consumption on the second and subsequent cycles may make it difficult to complete those cycles without losing at least one chopper due to running out of fuel, although this is compensated somewhat by awarding an extra chopper each time a cycle is completed and the booty is carried away. On the third and subsequent times through the levels, fuel is consumed still faster. On the second time through the levels, the tanks fire much more aggressively and fuel is consumed much faster. If the booty is safely carried away, the player starts back at the beginning of the first level and the cycle repeats. If the player destroys the booty on the final level, he/she must start back at the beginning of the level. There is no intermission between each section the game simply scrolls into the new terrain. If the mission is successful, an extra copter is given (plus one when 10,000 points are scored).
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